Firstly I would like to say congratulations to all the winners of these awards.
It is extremely interesting to see how things come to an end. From the nomination process, the voting process, and now the final results.
The flash itself is very basic, which is all that is required for this type of notifier. Click buttons to find out which user won what. It is Newgrounds themed, which fits perfectly.
The descriptions as well as the fun facts were fun to read, very entertaining.
The audio is choppy, it is to loud for this, which makes it bad. The mute button helped a lot. Next time see if you can tone down the volume, that way it makes for a better background music, because it isn't overpowering.
What I would add in for next time, is to add each winners username in bigger text, ether underneath the "View Userpage" button, or have each "View Userpage" button have the winners name on it. This would help Identify each winner, other then looking for the tiny text that is under each User Icon.
I have found one glitch with this though. It happens when you click any button(Most underrated, for example) and move the mouse to the advertisement in the middle. about 35% of the time, it will cut off 3/4 of the screen, making me have to restart the flash in order to continue.
Thanks for the thorough review.
And the glitch was because of the NG ads, nothing to do with the flash itself
edit: Fixed the screen issue.
This game brings me back to the SNES era, when games were played solely based on game play, and not on flashy graphics, or story lines, etc.
The graphics were 8-bit. This brings the classic, retro gaming feel to this flash. The colours, and designs fit together extremely well.
The Story line is very basic, as the main enemy, the evil wizard endangers the life of many species of Atlantis, and it is your goal to save the day, bringing you on an adventure. This is a perfect set up for this game, as it is very basic, and pushes you right into the game play.
The controls are easily taught in the first part of the first level, and after a couple of goes at them, you can master them. They seem a bit slippery at first, but after you get a grasp of the game, they are actually a lot easier to Maneuver with.
The Sound of this flash is also extremely well. This game was designed to incorporate the background music into the levels, which helped us know when certain traps were coming. This helped lots when trying to get through each level. Each background song fit well with each level.
The in-game achievements were also a blast, as they were mini goals to stride for as I played through each level.
Now, the most important part. The Game play. At first, it is extremely difficult to grasp. If you held up to much, it flew your main character a bit to far, which caused you to have to restart. I had to get a couple of tries at it to get the feel just right. The difficulty of each level though was just enough to make it challenging, yet very fun. Each level got harder, but with each level gave more of a push to try and get to the end. This ended up being a very addicting game.
There were some areas that could have been improved on. In some spots if you dropped an egg, if your character died, the Respawn would throw your fish into a trap, which would just end up killing your character again. An example of an area where this happened to me is in level three, just after the crushers that give you the pancaked achievement. If you could add some form of collision detection for this, that would adjust where the fist would end up, that would be a big improvement.
This is a great game. It is easily playable, has great sound effects, easy controls, and a level up system that allows you to upgrade your character.
The graphics in the game are beyond great. The animations for the buttons, and the art on the main menu is incredible. The in game animation is also well drawn, and put together extremely well. The only thing I can comment on that could be improved is the opening scene animation, and the beat the game animations. Due to the rest of the detail of the game, it seemed like they were rushed.
The controls of the game are extremely easy to learn, and allow for anyone to pick up on how to play the game in a matter of minutes. I had some problems getting the magic shot to work at times, but even with that, they are still very simple.
The sound effects for this game are also great. The background music fits well into the game, and the sound effects for being hit, as well as hitting the boss are perfect.
The level up system is also great because it makes you want to try harder to get to the highest level. Getting dizzied causes you to level down, but this makes you try harder to get back up to the max level. The added bonus' of magic after level 3 also helps defeat the final boss.
There is only one major thing that I could find that could be improved. If you could add in a way to check which medals you got in the game, then it would be great. For an example, on the medal page of the, if there was a check box that got checked beside each medal that gets checked after you unlock that medal. The only other things I could pick up that were wrong is that there is a grammar error under time attack, and the tilt, score attack medal descriptions. They just need to open with a capital letter. Every other description is correct.
Fustrating, yet fun.
This game is very addicting. It gives you that urge to want to beat the game, which will keep you at it for a long time. It has very basic controls, which allows you to learn the game in a hurry. the first levels, or the tutorial levels, are also a great help when you are learning to play.
The difficulty of the game is high, and requires you to go through it a couple of times before you can get some basic strategy for it. The enemies come at you in predictable patterns, and you have to strategize to avoid them. After you get the basic patterns down, the game becomes a lot easier.
I have noticed 3 minor glitches within the game, and they need to be looked at.
On level 2, the odd time a barrel would travel through the protective girder, damaging you. on level 3, after you beat the boss, and the game runs your character to the end to watch Alkie kong steal the book, and run away. there has been some occasions where the game actually ran my character to far, and caused my character to fall off the cliff and die. the last glitch I have encountered in my plays is on level 7. when you throw the key up to where the 2 molties are, i have had it fall throw, and get stuck within the platform. I haven't encountered anything else wrong with the game, other then these problems listed.
Things I would add in, is the ability to mute sounds after the main menu. Sometimes I have forgotten to do this, and had to completely restart the game in order to be able to mute.
Overall, it is a great game, and it is very fun to play.
Ok, there are some horrible bugs in here.
firstly. I cannot find any go back buttons. anywhere. the only way you can get back to the screen before, is if you close it, and re-open it. This is for the choosing mission page, and mission briefing(where the comic is).
Secondly. when you are in the air, you cannot turn around, which makes it impossible to fight off enemies. once you are in the air, you are stuck face one direction, till you hit the wall.
Thirdly. once you hit a wall in the air. you are stuck to the wall. you cannot get off of it.
the game itself, it is a good game to play, it is fun, and challenging. The bugs i mentioned make it fustrating, which isn't that fun. however, I do enjoy playing it. also, congrats of putting medals into your game, it makes it another thing to strive for, other then just beating the game.
I got all the acievements that I could, I am just missing the Horde Fighter achievement.
One Bug though.
The Zamboni Achievement is no wear listed within the Ingame achievements. It is listed as a Newgrounds achievement though. like what I mean is when you click achievements inside the game itself, it says you have 20, but on the NG page, you have 21. The Zamboni Achievement is the missing achievement.
fun and challenging
i am also having a problem with the colored blocks. from what i played it was an awesome game. maybe it would work in internet explorer, i will text later though
the best yet
this game was simply the best. it was extremely fun to play, and the adventure was was awesome. it was pretty lame though that the surprize character was mel gibson..........
fun aswell as the second 1
glitches, when you hit a key and the lock platform thing hits u the game lags out n screws up in a script also wen u finish a level and your character sticks out his arms so say victory, you can make your character jump even though u disabled him from moving. other then that excellent game and some of these levels in this game are harder then the second game. but plz keep making these they r fun
the cc is a lie i never understood it before but it is. anyways great game, it screws with my mind how much it twists, n i like every1's comments on the levels that they have made they r very fun and very challenging except for the 1 i tryed where who ever made it through spikes in the hole ares except the starting point n the ending point
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